ADVANCED

Advanced Modding Techniques: Custom AI & World Generation

Deep dive into advanced modding concepts including custom AI, world generation, and complex game mechanics.

⚠️ Expert Level Content

This guide assumes:

  • • Strong C# programming skills
  • • Experience with basic tModLoader development
  • • Understanding of game development concepts
  • • Familiarity with Terraria's internal systems

Advanced Custom AI Systems

Creating sophisticated AI behavior for NPCs and bosses requires understanding Terraria's AI framework and implementing custom logic.

State Machine AI Example

public override void AI()
{
    switch ((int)NPC.ai[0])
    {
        case 0: // Idle state
            IdleBehavior();
            break;
        case 1: // Chase state
            ChaseBehavior();
            break;
        case 2: // Attack state
            AttackBehavior();
            break;
    }
}

Custom World Generation

World generation in tModLoader allows you to add biomes, structures, and terrain features that generate naturally in new worlds.

Biome Generation

  • • Custom terrain shapes
  • • Unique block placement
  • • Special structure generation
  • • Environmental effects

Structure Systems

  • • Dungeon-like structures
  • • Treasure room generation
  • • Multi-layer buildings
  • • Loot table integration

Performance Optimization for Complex Mods

Optimization Strategies

  • • Use object pooling for frequently created/destroyed objects
  • • Implement efficient collision detection
  • • Cache expensive calculations
  • • Minimize allocations in hot code paths

Advanced Learning Resources

Ready to master advanced modding? These resources will take your skills to the next level: